local RS = require 'map_gen.shared.redmew_surface'
local MGSP = require 'resources.map_gen_settings'
local Event = require 'utils.event'
local b = require 'map_gen.shared.builders'
local Config = require 'config'

local ScenarioInfo = require 'features.gui.info'
ScenarioInfo.set_map_name('Danger Ores')
ScenarioInfo.set_map_description([[
Clear the ore to expand the base,
focus mining efforts on specific sectors to ensure
proper material ratios
]])
ScenarioInfo.add_map_extra_info([[
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
Each sector has a main resource and the other resources at a lower ratio.

You may not build the factory on ore patches. Exceptions:
 [item=burner-mining-drill] [item=electric-mining-drill] [item=pumpjack] [item=small-electric-pole] [item=medium-electric-pole] [item=big-electric-pole] [item=substation] [item=car] [item=tank] [item=spidertron] [item=locomotive] [item=cargo-wagon] [item=fluid-wagon] [item=artillery-wagon]
 [item=transport-belt] [item=fast-transport-belt] [item=express-transport-belt]  [item=underground-belt] [item=fast-underground-belt] [item=express-underground-belt] [item=rail] [item=rail-signal] [item=rail-chain-signal] [item=train-stop]
]])
ScenarioInfo.set_new_info([[
2019-04-24:
 - Stone ore density reduced by 1/2
 - Ore quadrants randomized
 - Increased time factor of biter evolution from 5 to 7
 - Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)

2019-03-30:
 - Uranium ore patch threshold increased slightly
 - Bug fix: Cars and tanks can now be placed onto ore!
 - Starting minimum pollution to expand map set to 650
    View current pollution via Debug Settings [F4] show-pollution-values,
    then open map and turn on pollution via the red box.
 - Starting water at spawn increased from radius 8 to radius 16 circle.

2019-03-27:
 - Ore arranged into quadrants to allow for more controlled resource gathering.

2020-09-02:
 - Destroyed chests dump their content as coal ore.

2020-12-28:
 - Changed win condition. First satellite kills all biters, launch 500 to win the map.

2021-04-06:
 - Rail signals and train stations now allowed on ore.
]])

ScenarioInfo.add_extra_rule({'info.rules_text_danger_ore'})

local map = require 'map_gen.maps.danger_ores.modules.map'
local main_ores_config = require 'map_gen.maps.danger_ores.config.vanilla_ores'
local resource_patches = require 'map_gen.maps.danger_ores.modules.resource_patches'
local resource_patches_config = require 'map_gen.maps.danger_ores.config.vanilla_resource_patches'
--local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'

local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities'
banned_entities(allowed_entities)

RS.set_map_gen_settings(
    {
        MGSP.ore_oil_none,
        MGSP.cliff_none
    }
)

Config.market.enabled = false
Config.player_rewards.enabled = false
Config.player_create.starting_items = {}
Config.dump_offline_inventories = {
    enabled = true,
    offline_timeout_mins = 30,   -- time after which a player logs off that their inventory is provided to the team
    startup_gear_drop_hours = 24, -- time after which players will keep at least their armor when disconnecting
}
Config.paint.enabled = false

Event.on_init(
    function()
        game.draw_resource_selection = false
        game.forces.player.technologies['mining-productivity-1'].enabled = false
        game.forces.player.technologies['mining-productivity-2'].enabled = false
        game.forces.player.technologies['mining-productivity-3'].enabled = false
        game.forces.player.technologies['mining-productivity-4'].enabled = false

        game.difficulty_settings.technology_price_multiplier = 25
        game.forces.player.technologies.logistics.researched = true
        game.forces.player.technologies.automation.researched = true

        game.map_settings.enemy_evolution.time_factor = 0.000002 -- default 0.000004
        game.map_settings.enemy_evolution.destroy_factor = 0.0009 -- default 0.002
        game.map_settings.enemy_evolution.pollution_factor = 0.0000015 -- default 0.0000009

        game.forces.player.manual_mining_speed_modifier = 1

        RS.get_surface().always_day = true
    end
)

local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command'
restart_command({scenario_name = 'danger-ore'})

local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump'
container_dump({entity_name = 'coal'})

local concrete_on_landfill = require 'map_gen.maps.danger_ores.modules.concrete_on_landfill'
concrete_on_landfill({tile = 'blue-refined-concrete'})

local config = {
    spawn_shape = b.circle(64),
    start_ore_shape = b.circle(68),
    main_ores = main_ores_config,
    main_ores_shuffle_order = true,
    main_ores_rotate = 30,
    resource_patches = resource_patches,
    resource_patches_config = resource_patches_config,
    --dense_patches = dense_patches,
    dense_patches_scale = 1 / 48,
    dense_patches_threshold = 0.5,
    dense_patches_multiplier = 50
}

return map(config)
