return {
    autoplace_settings = {
        tile = {
            treat_missing_as_default = false,
            settings = {
                ['grass-1'] = {frequency = 1, size = 1, richness = 1},
                ['grass-2'] = {frequency = 1, size = 1, richness = 1},
                ['grass-3'] = {frequency = 1, size = 1, richness = 1},
                ['grass-4'] = {frequency = 1, size = 1, richness = 1}
            }
        }
    },
    autoplace_controls = {
        ['enemy-base'] = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        trees = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        coal = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        ['copper-ore'] = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        ['crude-oil'] = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        ['iron-ore'] = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        stone = {
            frequency = 1,
            richness = 1,
            size = 0
        },
        ['uranium-ore'] = {
            frequency = 1,
            richness = 1,
            size = 0
        }
    },
    cliff_settings = {
        cliff_elevation_0 = 1024,
        cliff_elevation_interval = 10,
        name = 'cliff'
    },
    height = 256,
    width = 256,
    peaceful_mode = false,
    seed = 1,
    starting_points = {
        {x = 0, y = 0}
    },
    terrain_segmentation = 1,
    water = 1
}
